News
Jetzt doch ein Patch für Infinit Warfare!!!
18.11.2016 - 18:15

Also es gibt jetzt doch einen Patch für uns PCler!
Hier sind die Patchnotes für den PC da die Originalen von der Konsole sind:

Nach zwei Wochen des Wartens ist endlich der erste Patch die PC-Version von Call of Duty: Infinite Warfare verfügbar. Knapp 590 MB müssen heruntergeladen werden.
Laut der Community Managerin ashtonisVULCAN handelt es um alle Verbesserungen der größeren Title Updates für Konsolen, nur die Hotfix-Verbesserungen des vergangenen Samstags (12. November) sind im Patch nicht enthalten.
Unser Update für IWs Update
Unterhalb finden sich die vollständigen Patch Notes. Allerdings haben wir diese um drei Punkte redigiert: Wir haben Details zu Splitscreen und CWL (Call of Duty World League, E-Sport-Modus) rausgestrichen, da diese offensichtlich aus den Patch Notes für Konsolen kopiert wurden. Diese Features existieren für PC allerdings nicht.
Wiederum haben wir hinzugefügt, dass Mausbeschleunigung jetzt im Steuerungsmenü deaktiviert werden kann. Die Option war zuvor nicht vorhanden, Raw Mouse Input konnte nicht forciert werden. Wiederum sprechen die (offensichtlichen Konsolen-Patch-Notes) nicht von diesem Feature.
Patch Notes für CoD:IW PC-Update
Multiplayer
Option for raw mouse input
Fixes for Medals
General fixes for Infected mode
Removing CTF Flags in Winner's Circle; adjusted session state change for games where there's no kill cam
Map exploits (we know some of you are reporting one on Genesis; we're working on it)
Removal of Taunts that weren't supposed to be unlocked
Localization formatting fixes
Adjusted a challenge to correctly reference Propulsion rather than Rushdown
Fixed typos
Adjusted the challenge for killing players in the air just a tinnnny bit more lenient
EAK ADS fire fix
Fixed an issue where the 2nd player in splitscreen would not earn any Mission Team Progress
Added a sound for tripmine projectile
Fix for Synaptic death going through the ground
Add a win to the top 3 players in FFA modes for leaderboard stats and show victory on the final win/lose/tie HUD
Created more contract between the 3 Scorestreaks that are selected versus the ones that are disabled
Adjusted points for score per bomb plant
Fixed accessory collision on the R.A.W.
Adjusted a Frontline spawn point on Riot due to intersection geometry
Fix for previews of Mission Team emblems when they were still locked
Adjusted gun camos
FFA score increase from 50 to 100
Fixed the collision of the strap on the Karma from glitching through the other side of the gun
DMR-1 - Epic- No longer supports the Variable Zoom Scope
Enlarged the collision shape on cosmetics to prevent clipping with various weapons
Fix for one extra frame of latency that was appearing in the muzzle flashes
Fixed a bug where bots wouldn't pick up crates in Drop Zone
Fixed a bug where the Stinger would lock on to your own Killstreaks in FFA
Fix for S&D crash
Better win conditions that will prevent draws in Reinforce
Added Infected mode
Adjustment to the Warden Killstreak on Breakout
Pick 10 points are now blue
Added ability to see the chosen Rig and mini combat record of others players in a lobby
Zombies in Spaceland
Fix for pap zappers having no ammo after you pick them back up off the standee
Fix for pap zappers not having camo after putting back on the standee
Fix for Brute having his helmet on incorrectly after removing it after he grabbed a zombie
Fix for zombies who "walk on air"
Fixes for certain cards with the Alien Fight
Front end camera transition fixes
Fix for the croc mouth (sometimes it wouldn't return to its original height)
Fix for seeing player outlines when they are playing emulated arcade games
Allow clowns to be part of the "kill marked" challenges
Make sure the Brute zombie doesn't decide to grab/kill zombies who are marked for a challenge
Fix for players being able to jump+sprint down the slide
Add the soul key progression to the front end.
Fix for players being able to repair a window from too far away and avoid being attacked
Fix for N31L's pause/unpause functionality being broken after letting him auto-pause due to multiple failed challenges in a row
Fixed the occasional crawling zombie playing a standing death animation
Reducing emissive on camos
Give player a hit reward if melee'ing during Infinite Ammo
Allow the player to retrieve their LnF in solo mode for free
Allow the player in solo mode to exit ALA immediately


Quelle: Gamestar.de


Ares


gedruckt am 20.11.2017 - 20:54
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